Thursday, February 10, 2011

Return

Sky's a gray today
like time showing
her age or mine
Between steps
off that delicate
line I tried to
keep hidden
keep myself
hidden at all
times under
these days
Stitched lips
and barbed
wire protecting
a emptiness
A flickering
vacancy sign
that I still
lose breath
for, lose my
choke hold
grasp I have
on reality left
Tumbling down
further and
further below

Wednesday, February 9, 2011

Nine

The ninth, a sign
between rhythms
of lunar moons
Cries between
blood spatter
art falling to
the misty tiles
electric blue
room,consuming
flames firing
that tick, tick
Beat of an
anxious heart
a deep breath
and a muffled
whisper, falling
blade, metal
clank and fluid
runs down the
steal to drop
at last breath
compulsions

Friday, February 4, 2011

Figments

In this hazy state
I'll stay in clouds
where my dreams
hold me, stitch
my skin together
This heartbeat
beats in my
head, counting
once upon a
time or other
meanings of
life I long for
Synapses seem
blocked with
my heart on
you and these
daydreams I
lock myself in
Drips of slight
rainfall keeps
dates and ages
All a watery
blurry vision
I hold onto
cause nothing
nothing is
left here

Thursday, February 3, 2011

Killzone 3 Open Beta Impressions



I went through the sometimes painful but overall enjoyable killzone 3 beta last year. Now I'm happy to see it back even if it's one map. The controls have been tightened, the upgrade system is fantastic and leveling seems very balanced. There are some kinks such as the world full and had a few freezes but overall got in around 4 hours of gameplay.  Graphics are wonderful. I am waiting on the sharp shooter attachment to test out the move though. I can't wait to check it out after hearing some great things though.

I'm loving the weapons, upgrades and it feels just right. Don't get me wrong, I loved kz2 but the controls at a perfect balance. The sound is crystal clear, the music is epic and I feel completely in the world. The controller lag might be gone but you still feel your are there. If this sticks(I'm sure it will) KZ3 will be all I want it to be and then some. Operations mode is fantastic. You really feel you are part of a team, although that might be odd at times in the killzone world. Highly impressed so far.

I was doubtful about the new spawn system but after today I think I finally get it. I also prefer it to the spawn grenades. I think GG made a tough choice but made the right one in the long run. That will need to be tested in all the maps but I'm guessing it's going to be brilliant.

Check in soon with the single player demo.

Tuesday, February 1, 2011

2.1.11

This 1st has hit me like a ton of fucking bricks. I've been all over the place. I'm not even sure I realized it was February till sometime this afternoon. I swear it felt if someone else's soul was in a cocoon that just busted open. All the splatter of memories and gory details of who I am/was/is. My head is already a swarm of bees this past month so things seem to be progressing I suppose. I can't wait to get this month past me. This is always the time of year there simply is no light to be seen. Where my soul and mind wonder off into an oblivious slumber.

Saturday, January 29, 2011

ah

A cigarette burn would have been art this 30th. Not sure I'll recover again after being a fucking target this year. I know I'll live in my head and wish someone was there that loved me like her. Besides all the clouds and blood splatter, I still believe you are out there somewhere.

Friday, January 28, 2011

AV's Dead Space 2 Review(PS3)




I’m coming at this review not playing the first Dead Space. Unfortunately, I missed the first one but I am on board for the sequel. It does have a nice previously on so I got to see what Isaac Clarke  had been up to. After a quick story fill in I wake up to madness. I’m on a space station named Sprawl. Instantly I feel I’m really there and all hell or necromorphs has broken out.

I can not say enough about the lighting and graphics in this game. It’s beautiful in it’s details. Space sequences truly stand out. Throughout my first play through I’m not sure I ever realized I was on earth. I was completely immersed in space. I think that’s when I felt something was truly different about this game. Don’t get me wrong, this is a hellish nightmare but there is beauty in the details. Space is incredible, the set pieces are beautiful and the whole look I believe is perfect. There are a few hiccups with the necros I noticed and some camera glitches but they were barely noticeable.

The lighting I feel deserves it’s own award. The darkness to the rings of Saturn to the lasers are simply incredible. A part of the total immersion is the lighting in this game and it’s perfect. While some sequences just put me in awe the majority of it has me ready to jump out of my skin. The lighting in ever aspect to this single player is brilliant.

Gameplay fits perfect with this game. You have telekinesis for grabbing objects, limbs to use as weapons and many other strategies. There is a slew of weapons and upgrades for your suit and equipment. They are extremely rewarding as it’s a challenge to receive nodes. Nodes lets you adjust your rig(suit) and weapons. Finally a survivor horror game that has balls and does limit you on ammo, powers, etc. You do have to work for it all and it’s a satisfying yet terrifying experience. Stomping can be a little too much fun but also grabs you loot. So there is a purpose to stomping on all the necros and bodies in this nightmare. Also there are puzzles that add a break from the combat. I really enjoyed these but don’t want to spoil them for anyone.

Sound is also a huge plus for me with this title. The music is eerie, atmospheric, dramatic, and fits in perfectly with the campaign. It never attempts to cheese it up and commend them for this. Screams and necros also fill up the sound to perfection. Sometimes I still don’t know if it was ears playing tricks on me or if it was a lurker coming at me.  The guns sound great and set pieces with moving parts are brilliant. Crank the volume, turn off the lights and enjoy this title to it’s fullest extend.

The replay ability is already high. There are 4 different difficulties although the last is probably left for people that just love abuse. The multiplayer is a lot of fun. It’s not perfect and is more of it’d be nice to kill some necros and/or humans with some objectives thrown in the mix. Guard or Defend. It’s fairly basic but it does work overall. While not the best multiplayer I think it does fit the game. There are plenty of ranks to move up and upgrades to achieve as well. I’ve heard a lot of people down the multiplayer and while it’s not perfect, I still see myself playing it here and there. It’s still a lot of fun. It also nearly looks identical to the campaign gameplay which I love.

I can’t recommend this one for the younger folks but those that want a dark, nightmarish, survial horror game this one is for you. It’s the best one I’ve played in a long time. It’s brutal, it’s scary and at times it’s simply fucked up. If it sounds like that’s up your ally do yourself a favor and check this one out. It will definitely be a remembered game for me for some time to come. Excellent game.

9.5 out of 10